Keith schuler 3d realms1/22/2024 With the release of LameDuke in early 1997, it was discovered that it was not unusual for the Duke Nukem 3D level designers to repurpose each other's designs without giving each other credit. For this reason, players have argued that Gray deserves credit for Critical Mass as well, though Gray has never publicly taken credit for the level. In another interview, Gray described his fellow developers in extremely vulgar language and stated that, if George Broussard "hadn't screwed it up so much, I'd say that was mine, too."įollowing these public statements, some players observed that Gray's signature appears in the top-right corner of the map on Critical Mass. Emphasizing the degree to which Gray felt the latter map was his own work, he added that Pigsty was his favorite creation and that, as far as he could tell, Pitchford merely added the hanging jurors at the end of the level. In one interview, Gray claimed that XXX-Stacy was "mostly mine" and that Pigsty was "99.44%" his original work. In particular, Gray claimed that Shop-N-Bag, Pigsty, and XXX-Stacy were mostly his own work, yet these levels were credited to George Broussard, Randy Pitchford, and Keith Schuler, respectively. He stated that he believes he deserves most of the credit for some of the levels that were attributed to other developers. Although the precise date of Gray's departure is unknown, he opened Ritual Entertainment in August 1996, and in the 20th anniversary developer commentary, Gray says he left before Randy Pitchford joined the team, suggesting his departure may have been significantly earlier than August.įollowing the commercial release of the Atomic Edition, Gray publicly criticized 3D Realms for neglecting to credit him. The Atomic Edition was published November 27, 1996, but prior to the project's completion, Gray left 3D Realms to co-found Ritual Entertainment. Specifically, it is known that Richard "Levelord" Gray partially contributed to the episode, but for reasons that are unclear, he was never officially credited for his work on any of the levels. Authorship of some of the levels in The Birth has been disputed.
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